Thursday, August 23, 2007

Snort 2.8 Beta

Sourcefire just announced the availability of their Snort 2.8 beta code in CVS. According to the announcement, the new code contains several interesting features:


  • Port lists
  • IPv6 support
  • Packet performance monitoring
  • Experimental support for target-based stream and IP frag reassembly
  • Ability to take actions on preprocessor events
  • Detection for TCP session hijacking based on MAC address
  • Unified2 output plugin
  • Improved performance and detection capabilities

I downloaded the code and looked through some of the documentation on the new features, but haven't used any of them yet. From my point of view, the improvements from 2.7 to 2.8 are a lot bigger than those made when upgrading from 2.6 to 2.7.

I'm particulary happy about the idea of port lists. Finally, you can cherry pick exactly the ports you want to monitor. If you wanted to look at, say, ports 80, 8080 and 8888 in Snort 2.7 and below, you had to write:

var MYPORTS 80:8888

This means to monitor all ports 80 through 8888 inclusive. That's a lot! With Snort 2.8, you can write:

portvar MYPORTS [80,8080,8888]

which is obviously much more efficient.

IPv6 support is also pretty major, though right now it's only a first pass. You can now specify IPv6 addresses pretty much anywhere you can use an IPv4 address, but several of the preprocessors don't yet support IPv6 and there's no fragmentation reassembly. IMHO, it's probably not quite ready for primetime, though I guess it could be good for simple tasks. I might deploy it on places that should not see any IPv6, just to alert whenever any is seen.

Snort 2.8 also extends the active response functions to events generated by the various preprocessors. You used to only be able to take actions based on signatures detected by the rules engine, but now you could potentially RST connections based on http_inspect or some other preprocessor events. Could be useful, though I personally don't rely much on Snort's built-in active response. I bet this would really shine in a Snort-inline environment, though.

The other items look cool too, but those are the ones I'm most interested in. I'm still trying to find out more about unified2 (specifically, if anything out there reads it yet, since barnyard only handles Unified Classic and isn't really developed anymore anyway).

Have you tried Snort 2.8 yet? If so, let me know what you think!

No comments: